Board game "Blood on the Clocktower"
A long time ago, in the sleepy town of Vransky Forest, during a hellish storm, at midnight, a terrible scream echoed off the ivy-covered stones in the winding streets.
Terrified townspeople rush to the town square...
to find out what happened, and see that the local storyteller has been killed:
his body pierced by the clock's hands, and blood drips onto the cobblestones that pave the square.
Curiosity quickly turns to fear: it becomes clear to everyone that a demon is freely walking in the city, killing at night while taking on a human form by day.
Each townsman knows part of the truth, but the demon and his wicked minions spread lies, confusing the trails and sowing suspicions about the villain's identity. Will the good townspeople be able to piece together the puzzle in time? Or will evil seize the once-peaceful town?
Game description:
«Blood on the Clocktower» — a social game of bluffing, deduction, and intrigue for a large group. Players are divided into the forces of Good and Evil, and each receives a unique role with its abilities and secret goals.
By day, the residents discuss suspicions and decide whom to execute. At night, roles come into play: the demon kills, the minions sow chaos, and the heroes try to save the town.
The main feature of the game — no one is completely eliminated. Even if a character dies, the player continues to participate in discussions, generate theories, and influence the outcome of the game.
Genres of the game "Blood on the Clocktower":
Social Deduction
Players try to figure out who is telling the truth and who is lying; they uncover hidden roles and motives.
Bluffing
Many roles require convincingly lying, hiding one's identity, or misleading others.
Psychological game / Party game
The game is built on communication, pressure, emotions, negotiations, and interaction between players.
Storyteller-driven game
The feature of the series is the presence of a storyteller who controls events, balances the game, and creates atmosphere.
Hidden Roles
No one knows what roles other players have received, which is the basis of the mechanics.
Team-based asymmetric game
Good and Evil play with different strategies, roles carry unique abilities.
Key features:
- Unique roles with different abilities
- Strong social dynamics: negotiations, logic, intrigue
- The storyteller manages the atmosphere, assists the game, and sets the pace
- Dead players continue to play
- Each game is a new story, new suspicions, and unexpected twists
Contents:
- Grimoire (2 parts)
- Grimoire holder (2 parts)
- Town Square board
- Plastic covers
- Bag
- Preparation sheet
- Travelers' reminder
- 103 role tokens
- 18+ savannah tokens
- 25+ night tokens
- 4 information tokens
- 20 life tokens
- 18+ vote tokens
- 120 markers
- 3 night sheets
- 60 role sheets
- 2 metal clips
- 4 role reference guides
- 4 set boxes
- Game rules
Game duration: from 30 to 120 minutes
Number of players: from 5 to 20 + 1 storyteller
Author: Стивен Медуэй
Series: KROK3001
Age restrictions: 13+
ISBN: 4678598366257
Size: 365х300х82 mm
Weight: 4123 g
ID: 1726464
free
€ 9.99
free from € 80.00
free
€ 9.99
free from € 80.00