The goal of the game is to understand the heart of your Ancestors, the strength, experience, energy, and transmissions of your lineage, to understand yourself as a part of your family, to find your place within the family, and to...
gain its support within yourself.
The task of the game is to provide an opportunity to:
⁃ observe, become aware, and reflect on your place in your lineage, with what baggage and experience you have come;
⁃ see what experience lies within the system of your lineage;
⁃ discover within yourself what you have brought and what you want to leave behind;
⁃ experience contact with the heroes and outcasts of the lineage, recognize their strengths, positive and negative charges;
⁃ see in the heroes and outcasts the knowledge, skills, abilities, and strategies that support and promote growth, which have been excluded for various reasons, that can be used for benefit or harm;
⁃ unlock the ability to heal, acknowledge, and honor the heroes and outcasts of your lineage;
⁃ experience contact with the ancestral figure as a bearer of ancestral energy, as an embodiment of wisdom and blessing, an unshakable support and a significant figure upon whom you can always rely within yourself;
⁃ observe and experience the curses and blessings of the lineage, scenarios, myths, try them on for size to see and take the necessary strength and support, strategies and skills;
⁃ see the transmissions, mechanisms, actions, choices, and decisions that are supportive and resourceful and those that remain ineffective, having lost their power;
⁃ take responsibility and choose to rewrite, reframe those transmissions that contribute to personal development and improve quality of life.
Main requests that can be highlighted and used as themes for invitations to the game:
Curses and blessings of my lineage
The strength of my lineage
I am a part and child of my lineage
I want to take my place in the lineage
My family's myths and their strength
My family's scenarios - to accept, change, take for good
Heroes and outcasts of the lineage as part of my inner system
Ancestral figure - strength within me
My heritage and I as a legacy
Restoring connection with the lineage
Gratitude to the lineage
Healing the lineage
The requests may lie within the themes:
- I and my choices
- Relationships with men, money, realization
- Relationships with parents, with children
- I and my desires
- My goals and achievements
- Life changes
- Improving quality of life
- Familiar strategies - harm and benefit
- Living with pleasure
- Maturing
- My path
- My self-worth
- Support and strength of the lineage
Formats of the game:
- Group with a facilitator
- Individual with a facilitator
- Extended with a facilitator (retreats, thematic meetings, a series of games)
Number of participants in a standard game is 4-6
With different formats of engagement, time and number of participants can vary.
Recommended age - from 18 years.
While exploring a myth, scenario, curse, or blessing, one can refer to the meanings and essence contained in these transmissions, finding that which is relevant and true for a specific time and generation, posing questions:
What meanings are currently present in these words?
How do I experience these transmissions?
What valuable experience do I see in them?
What can I change?
What should I let go of?
What can I bring new?
Traveling through various levels, performing various tasks, players refer to what is significant for them to reveal and learn, turning to that contact with the lineage, the experience of which will help see what is meaningful in themselves and their choices, help change the possible in their decisions, help connect with the heart of the lineage.
Set includes:
Field (size: 30x44) 1 pcs
Methodological support 1 pcs
Game die 1 pcs
Transition die 1 pcs
Game tokens 6 pcs
Metaphorical cards "Ancestral Figure" 50 pcs
Metaphorical cards "Heroes and Outcasts" 80 pcs
Text cards "Curses" 36 pcs
Text cards "Blessings" 36 pcs
Text cards "Myths" 30 pcs
Text cards "Scenarios" 30 pcs
Text cards "Heart of the Ancestors" 30 pcs
Working cards for the facilitator - 6 pcs
Also, the game may require a notebook, paper, pen or marker, liner. These materials will be used by players to record their insights, answers, questions, and everything important to note.
In the extended format of the game, various artistic and natural materials may be used.
Duration of the game: up to 60 minutes
Number of players: from 4 to 6
Author: Мария Хомякова, Оксана Дернова
Brand: MACARDS
Age restrictions: 18+
Year of publication: 2025
ISBN: 2043788857167
Size: 150х115х25 mm
Weight: 300 g
ID: 1720727
30 October (Th)
free
29 October (We)
€ 9.99
free from € 80.00
30 October (Th)
free
29 October (We)
€ 9.99
free from € 80.00