Here is an exciting board game - «Checkers/Chinese Checkers».
Play at home and on the go, as the magnetic pieces securely stick to the metal board. And they are so conveniently stored in a compact tin box!
Contents:
• metal box with 2 metal game boards measuring (15x15 cm.) - 1 pc., square size of the game board for chess and checkers 1.6x1.6 cm., diameter of the circle on the board for Chinese checkers 1.2 cm.
• magnetic pieces in white and black (24 pcs., diameter 1.3 cm.)
• magnetic pieces in red, orange, yellow, green, blue, purple (36 pcs., diameter 0.9 cm.)
• rules of the game - 1 pc.
How to play?
The game consists of a box, with each of its inner sides being a board for playing Checkers and Chinese Checkers.
CHINESE CHECKERS. Chinese checkers is a strategic board game for two, three, or six players.
In Chinese checkers, players play on a star-shaped board with six points, where the players' pieces are placed in the corners.
The goal of the game is to be the first to move all your pieces to the opposite corner of the game board.
For two players
Players sit opposite each other, each receives three sets of pieces and places them in three neighboring corners of the game board.
For three players
Each player receives two sets of pieces, which are placed in neighboring corners.
For six players
Each player receives one set of pieces.
Players independently decide who will start the game, and then the turn passes clockwise. On their turn, a player can perform one of two actions, after which the turn passes to the next player.
Important!
A player can move one piece of their color to an adjacent empty cell in any direction.
A player can jump over another piece if there is an empty cell beyond it. If, after the jump, the player again has the opportunity to jump over a piece, the player can make an additional jump. Jumps can be made over pieces of any color. Thus, a player can make a series of jumps. The pieces jumped over do not get removed from the game board.
In one turn, a player cannot perform both a move and a jump simultaneously.
End of the game
The game ends when one of the players has managed to move all their pieces to the opposite corner of the game board. If two players achieve this in the same number of moves, a draw is counted.
RUSSIAN CHECKERS. The board is 8x8 squares. Checkers occupy the first three rows on each side, a simple checker can jump backwards, a king can move any number of squares, when a simple checker jumps over to the king row, it becomes a king and continues jumping according to the king's rules. You can jump over any number of checkers in any direction. The goal of the game is to destroy all the opponent's checkers or to deprive them of the ability to move (trap).
BRAZILIAN CHECKERS. The board is 8x8 squares. Checkers occupy the first three rows on each side, a simple checker can jump backwards, a king can move any number of squares, when a simple checker jumps over to the king row, it does not become a king and continues jumping according to the simple checker rules. You must jump over the maximum number of checkers. The goal of the game is to capture or trap all the opponent's checkers.
GIVING UP. The rules are similar to Russian checkers, but the goal of the game is to give up or trap all your checkers:
CHECKERS. The board is 8x8 squares. Checkers occupy the first three rows on each side, a simple checker cannot jump backwards, a king can move one square in any direction. You can jump over any number of checkers. The goal of the game is to destroy all the opponent's checkers or to deprive them of the ability to move (trap).