This book will be useful for everyone interested in Python: for beginners, it will be a practical guide with examples, and for more experienced programmers, a handy reference allowing quick access to necessary information at hand.
The focus of the book is on practice, presented in a simple-to-understand form, with increasing complexity as you progress: from the basic concepts of Python (the IDLE environment, file handling, variables, data types, operators, functions, loops, etc.) to more complex and multifaceted aspects (object-oriented programming (OOP), the pygame library, creating graphical interfaces, working with tkinter, etc.).
In each section, to reinforce the information, the creation of various developmental games and programs is discussed with a step-by-step code breakdown, and there are assignments for independent completion that will help develop logical thinking and skills for writing your own code.
The book comes with a virtual disk containing the games and programs discussed in the book, which will allow you to visually practice creating your own games and applications in Python.