Analog and digital games have emerged not so long ago. But even in this short period of time, they have surpassed all other media in popularity. Unlike, for example, films, which have collected millions at the box office, the audience...
of players does not merely observe what is happening on the screen.
Game designers are "engineers of happiness," as they create games in a way that allows users to fully immerse themselves in a fiction that looks like absolute reality, gaining experiences and feelings unimaginable in all other media. This is both the special charm of games and, at the same time, the lurking danger - to become so engaged that one stops noticing the line between the game and reality.
The talent of a game designer should consist in the ability to construct an algorithm in such a way that the game allows for new experiences that are useful for real life. In this sense, game designers can confidently be called "meta-creators of meaning".
The audience of players is constantly "growing up." The game has ceased to be merely a means of passing the time; it creates new experiences and educates. And thanks to interactivity, we become co-authors, building our virtual lives and replaying our life scenarios within them.
Author: ФРЕЙЕРМУТ ГУНДОЛЬФ С.
Printhouse: Gumanitarnyi tsentr
Series: Компьютерные технологии, игровая индустрия, IT
Year of publication: 2021
ISBN: 9786177528042
Number of pages: 250
Size: 21.5x14.6x1 mm
Cover type: Мягкая обложка
Weight: 290 g
ID: 1499974
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