Blizzard Entertainment has forever changed the world of the gaming industry. A humble studio of three people, which in 1991 developed games for consoles, soon created masterpieces such as the Warcraft®, StarCraft®, and Diablo® series. For over twenty years, the Blizzard team has worked on creating magnificent worlds – whether fantasy or science fiction. The art book "Blizzard Entertainment Universe" details, with comments from the artists, the gradual development of the studio's style from its inception.
It includes about seven hundred concept arts, drawings, and sketches, supplemented by comments from developers including Nick Carpenter, Samwise Didier, and Chris Metzen. These individuals made a tremendous contribution to the evolution of the Blizzard universes, and the results of their work fundamentally changed the approach to gameplay and story. Roman Kenney, Peter Lee, Bill Petras, Glenn Rane, and Wei Wang also became an integral part of the Blizzard team, and in this book, you will find their works – along with the works of Brom, who also wrote the preface to the book.
The Blizzard worlds have gained millions of fans around the globe. The book "Blizzard Entertainment Universe", telling how iconic games were created, may explain the secret of their success!