Why do the characters from our favorite books, cartoons, and games linger in our minds long after the final scene? The heroic main character, the scary villain, the funny sidekick - all were created by designers with special skills. This...
book will provide you with a comprehensive toolkit for creating characters for video games, animation, and book illustrations. It is written by industry professionals and includes everything you need to create successful images.
As a working case study, three artists are tasked with developing the same character for different platforms. The book allows you to see all the processes: working with the brief, analyzing feedback, correcting mistakes, interacting with the creative director and other colleagues, and the final presentation. This is a step-by-step learning process in which you will learn what works, what doesn't, and why.
This guide is perfect for your future professional projects. Take a behind-the-scenes look at the animation, book illustration, and video game industries and create your own unique characters!
Author: Кеннет Андерсон, Девон Кэди-Ли, Сесиль Карре, Холли Менгерт
Printhouse: AST
Series: Learning to Draw on Computer and Tablet
Age restrictions: 12+
Year of publication: 2021
ISBN: 9785041134730
Number of pages: 304
Size: 289x216x22 mm
Cover type: hard
Weight: 1352 g
ID: 745694
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