Dear reader, before you is the continuation of the book "Python. Great Programming in Minecraft". It is dedicated to one of the important topics in programming - mathematics. By reading and completing the tasks, you will learn to understand what...
functions are and how to plot their graphs, but the main thing is how to create three-dimensional surfaces through mathematical expressions, which form the basis of structures and objects in the Minecraft environment.
The book is rich in a variety of algorithms that demonstrate how to solve the same problem in different ways.
You will be able to make water clocks with flowing liquid and Egyptian pyramids; a bowl with lava from a paraboloid; build houses knowing the equation of a cone, and using the mathematical theory of fractals, create ferns and sponges.
And this is not all that you will find in this book. We hope that it will help you see the beauty of mathematics and the universality of its language.
The book is primarily intended for children who want to deepen their knowledge in the field of mathematics and programming. All examples in the book are implemented in Python.
Author: Андрей Корягин, Алиса Корягина
Printhouse: Feniks
Series: Genius of Programming
Age restrictions: 12+
Year of publication: 2025
ISBN: 9785222428870
Number of pages: 256
Size: 217х170х20 mm
Cover type: hard
Weight: 580 g
ID: 1731352
from € 38.94