The entertaining board game-guessing game for the company "Tarantinki" is very simple and fun, but it still requires all participants to be quick-witted and capable of logical thinking within a short period of time.
Game components:
• plastic tiara-holders – 8 pcs;
•...
cardboard cards with pictures – 36 pcs;
• hourglass – 1 pc;
• elastic band – 2.5 m.
Our game is intended for children aged 7 and older. However, older children, teenagers, and adults can also play it. To make the game even more interesting, players can come up with and draw their own cards by cutting them out of cardboard or standard notepaper. Alternatively, players can simply write prepared words on sheets of paper.
Preparation for the game:
Before the first game, it is necessary to cut the supplied elastic band into 8 pieces, approximately 30 cm each. The ends of each elastic band should be tied to the holes in the tiara-holders, trying to do this neatly and economically. Now they will hold well on the heads of even the most active and restless players.
For younger children, a host - an adult or an older child - is desirable. Older children can play without a host.
Players put the tiara-holders on their heads, the host explains the rules, establishes the order of play, shuffles the cards, and attaches the card drawn to each player's tiara-holder. The remaining cards are stacked face down in the center of the table.
Game rules:
Players sit in a circle, and the game begins. The next player flips the hourglass and starts asking questions to all other players or to a specific player, trying to identify themselves (guess what or who is depicted on their card). Players are required to quickly, clearly, and truthfully answer their questions.
If a player succeeds in guessing what is depicted on their card, they take it for themselves. Then they choose and attach the next card from the cards laid out in the center of the table to their head. The game continues until the sand runs out. The turn ends together with the sand in the upper half of the hourglass. The next player in turn starts their turn by flipping the hourglass.
If the card is not guessed during the turn, the player continues their attempts in their next turns. If the card cannot be guessed at all, it can be exchanged for another one, but not very often. For example, once every two turns.
The winner is the player who collects the most cards.
Have fun!
Brand: Десятое королевство
Series: 02717
Age restrictions: 7+
ISBN: 4606088027173
Size: 278х198х45 mm
Weight: 256 g
ID: 1723460
30 December (Tu)
free
29 December (Mo)
€ 9.99
free from € 80.00
30 December (Tu)
free
29 December (Mo)
€ 9.99
free from € 80.00