Legendary pirate game, one of the most famous strategies in our country. Created at Moscow State University in the 70s, filled with the spirit of pirate romance, it is perfect for family games and friendly parties, and wonderfully develops logic...
and systematic thinking. If you love searching for treasures, fighting pirates, meeting crocodiles, peeking into cannons, and hauling gold onto ships, then, by a thousand devils, this board game is for you.
How to play?
Groups of pirates and groups of conquistadors land on Treasure Island and try to find as much gold as possible. Each player controls three sailors who can move across the island, drag discovered treasures, attack opponents, and engage in various interactions with items on the island.
What does the board look like?
The game board is one of the main "features" of the game. It represents a large map of the island laid out from randomly positioned squares. On the first entry to an unknown territory, the sailors "flip" the cell of the board and explore the area. This means that with each new game, the island will look completely different from the previous one. Cool.
Who created this game?
The game was invented at the mechanics and mathematics department of Moscow State University in the middle of the last century. From a mathematical perspective, a connected graph with varying edge weights is formed on the board during play, defining the optimal paths for defending one's resources and generally providing several directions for attacking the opponent's resources. The influence of chance on the game is minimal, as the formed graph has a closed sum.
In a "pair versus pair" game, the impact of local minima and maxima is neutralized. To understand the deep strategy of the game, it is necessary to play at least 10 games.
Oh, how convoluted. Can my eight-year-old child play with their dad?
Of course! Despite the complexity of the mathematical model, the game has very simple rules and bright design. It is perfect for playing in small groups or developing systematic thinking in children.
Included:
- 117 game board tiles
- 4 ship tiles
- 12 sailor tokens
- 37 coins
- Illustrated rules of the game
Game duration: from 60 to 120 minutes
Number of players: from 2 to 4
frontend.product.brand: MIR KhOBBI
Series: MAG00011
Age restrictions: 8+
Year of publication: 2013
ISBN: 4660006610045
Size: 255х255х60 mm
Weight: 815 g
ID: 136460
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