The book is based on an effective methodology grounded in many years of experience teaching students to work with the Autodesk 3ds Max 3D modeling software through examples and exercises. The book is intended not only for new users of...
the program but also for those who are well acquainted with it. It covers methods for modeling simple and complex objects, creating materials of any complexity, animation tools, animation capabilities considering the laws of physics, creating natural and artificial lighting, visualization methods using Arnold and V-Ray. Significant attention is paid to character animation. The electronic archive contains visual videos and additional materials and exercises.
The book is based on an effective methodology grounded in many years of experience teaching students to work with the Autodesk 3ds Max 3D modeling software through examples and exercises. The book is intended not only for new users of the program but also for those who are well acquainted with it. It covers methods for modeling simple and complex objects, creating materials of any complexity, animation tools, animation capabilities considering the laws of physics, creating natural and artificial lighting, visualization methods using Arnold and V-Ray. Significant attention is paid to character animation. The electronic archive contains visual videos and additional materials and exercises.
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