Become a great wizard and earn as many rewards as possible. The player who runs out of money and rewards loses.
Preparation for the game:
Each player chooses a plane token of their favorite color and places it on the «Start» square. Small tokens of the same color should also be taken into their reserve.
Before the game starts, each player is given banknotes:
9 banknotes of 100,
4 banknotes of 200,
1 banknote of 500.
It is important to place the remaining money in the large compartments on the game board. One of the players takes on the role of the Magical Banker and is responsible for the money during the game.
Each player can choose a compartment to store their personal bank. To avoid mixing up players' banks, a small token of their color can be placed in the compartment.
When all plane tokens are on the «Start» square, the game begins. The first player spins the wheel of fortune #1 and moves the number of spaces corresponding to the number rolled.
If the token lands on the following spaces:
«Reward». The player can purchase it by paying the specified amount. After that, they need to place their small token on the acquired cell.
«Pay» or «receive». Pay for a service at the Magical Bank and receive it there.
«Spin the wheel». You need to spin the wheel of fortune #2 and do what it indicates.
«Return to the Start square». You need to return to the beginning of the game.
«Wheel of Fortune». The player whose token lands on this sector invites any active player to test their magical abilities. They take turns spinning wheel of fortune #1. The player with the higher number pays their opponent 20.
«Move twice». On their turn, the player can take 2 consecutive moves.
After the 1st player has made their first move, the next player enters the game and acts according to the same rules.
If a player's token lands on a reward that another player has acquired, they must pay that player the amount specified in the «Amount» column.
Each time a player passes through the «Start» square or returns to it from the «Return» square, they receive 200 from the Magical Bank. Except for the first turn.
Starting from the second round, a player can increase the value of their reward. If they land on the square with their reward again, they can make an additional payment to the general Magical Bank and build a house there. To do this, the small token needs to be replaced with a house of the same color. After that, another player landing on the square with the house will pay a larger amount.
Useful
On the other side of the board, there are cells. Each player can choose a path for themselves before the game starts and duplicate their rewards with small tokens. This provides a visual understanding of the acquired rewards and speeds up the process of determining the winner at the end of the game.
Here’s the situation
Each player can increase the value of no more than 5 of their rewards. That is, place their houses.
If a player runs out of money, they can start selling their rewards. To the general Magical Bank — for half the market price. To another player — by agreement.
Loans can also be taken: from the general Magical Bank — an amount not exceeding half the value of their rewards. From other players — by agreement.
The winner is the one with the most rewards and money!
Contents:
- Foldable board.
- 4 player tokens «Planes».
- 44 plastic tokens.
- 10 house tokens.
- Banknotes.
- 2 wheels of fortune.
Game duration: from 20 to 40 minutes
Number of players: from 2 to 4