Programming Rules. How to Write Quality Code
"Programming Rules" — a practical guide to creating quality, understandable, and maintainable code. Instead of abstract theory, the author offers 21 rules based on decades of work at Microsoft and the studio Sucker Punch Productions, which created such gaming projects...
as Sly Cooper, inFamous, and Ghost of Tsushima. Through numerous examples, the author demonstrates how to make engineering decisions that make code simpler, more reliable, and easier to develop further.
The book helps to shape a professional mindset for programmers and offers a system of principles that are equally useful for both beginner developers and experienced engineers.
The book helps to shape a professional mindset for programmers and offers a system of principles that are equally useful for both beginner developers and experienced engineers.
Author: Крис Циммерман
Printhouse: ASTANA INOSTRANNAIa PRESSA
Series: O'Reilly. Programming Books
Age restrictions: 12+
Year of publication: 2026
ISBN: 9786011276771
Number of pages: 368
Size: 243х172х21 mm
Cover type: hard
Weight: 620 g
ID: 1745709
In stock
€ 29.99
Will be delivered to United States on :
Unfortunately, we are currently unable to deliver orders to your region.
In stock
€ 29.99
Will be delivered to United States on :
Unfortunately, we are currently unable to deliver orders to your region.