The Good Tone of Level Design. A Handbook for Game Level Development
The book "The Good Tone of Level Design" will explain in simple language how to create interesting and comfortable game spaces, supported by practical advice and examples from modern and cult games.
You'll find: – Informal communication. You are a friend with...
whom interesting discoveries are shared. – Useful material suitable not only for beginners and active developers but also for curious readers. – 100 practical tips that you can and should cut out of the book as a cheat sheet!
"A good book speaks simply about the main thing – and this is exactly what Vasily's book is. In an accessible form, the author shares personal experience and an original perspective on the profession of level designer. Whether you are a beginner or a veteran of the industry, you will surely discover something new for yourself. And this book will surely become a great addition to your library." Vasily Skobelef is a level designer who has participated in the development of games of various genres, from the mobile runner Vector to modern shooters like Atomic Heart and War Robots: Frontiers. Currently, Vasily leads the level design direction at Clockwork Drakkar studio and the online school "Narratorika".
The book "The Good Tone of Level Design" will explain in simple language how to create interesting and comfortable game spaces, supported by practical advice and examples from modern and cult games.
You'll find: – Informal communication. You are a friend with whom interesting discoveries are shared. – Useful material suitable not only for beginners and active developers but also for curious readers. – 100 practical tips that you can and should cut out of the book as a cheat sheet!
"A good book speaks simply about the main thing – and this is exactly what Vasily's book is. In an accessible form, the author shares personal experience and an original perspective on the profession of level designer. Whether you are a beginner or a veteran of the industry, you will surely discover something new for yourself. And this book will surely become a great addition to your library."
Vasily Skobelef is a level designer who has participated in the development of games of various genres, from the mobile runner Vector to modern shooters like Atomic Heart and War Robots: Frontiers. Currently, Vasily leads the level design direction at Clockwork Drakkar studio and the online school "Narratorika".
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