Dear reader, before you is the continuation of the book "Python. Great Programming in Minecraft". It is dedicated to one of the important topics in programming - mathematics.
By reading and completing the tasks, you will learn to understand what functions...
are and how to build their graphs, but most importantly - how to create three-dimensional surfaces using mathematical expressions, which form the basis of constructions and objects in the Minecraft environment. The book is filled with a variety of algorithms that show how to solve the same problem in different ways.
You will be able to create water clocks with flowing liquid and Egyptian pyramids; a bowl of lava from a paraboloid; you will build houses knowing the equation of a cone, and using the mathematical theory of fractals, you will create ferns and sponges. And this is not all that you will find in this book. We hope it helps you see the beauty of mathematics and the universality of its language.
The book is primarily intended for children who want to deepen their knowledge in the field of mathematics and programming. All examples in the book are implemented in the Python language.
Author: КОРЯГИН А.В.
Printhouse: Feniks
Series: Гений программирования
Age restrictions: 0+
Year of publication: 2023
ISBN: 9785222381380
Number of pages: 261
Size: 21.5 x 17 x 2 mm
Cover type: Твердая бумажная
Weight: 580 g
ID: 1387085
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