The educational electronic quiz «First knowledge» is an engaging interactive game that will help a child learn letters, numbers, shapes, colors, seasons, and much more. The essence of this game is in the exploratory approach: the child will match logical...
pairs on each card by connecting them with wires from the electronic module.
The game set includes 12 game fields (which are 6 double-sided cards), a board, an electronic module in the form of a robot, and instructions. While playing with the cards, the child will learn over 200 concepts on various topics (alphabet, counting, colors, shapes, animals, seasons, professions, opposites, fairy tales) and match over 130 logical pairs. Each side of the card features an original themed game: «Match by color», «What shape?», «What letter does the word start with?», «How many sweets?», «Find the rhyme», «Fairy tale pairs», and more.
How to play the electronic quiz? The rules are very simple, and the process of the game will engage the child for a long time!
1. Choose a card and place it on the stand with the title facing up.
2. Suggest the child to match pairs of pictures by themes. To do this, connect the ends of the wires to the points next to the pictures. The wires should be held vertically.
3. If the pair is matched correctly, the robot's light will turn on.
4. If the robot does not light up – the pair is matched incorrectly. Find another pair!
Does the child not know the correct answer? No problem! They can search for it by trial and error. It's fun, interesting, and expands their horizons! The game can be played alone, with friends, or with the whole family!
Author: АЗБУКВАРИК
Series: Обучающая электровикторина
Age restrictions: 3+
ISBN: 4630027293749
Size: 31,7 х 31,3 х 4,6 см mm
ID: 1332029
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