C# for UNITY Developers. A Practical Guide to Game Development
This book discusses the process of programming in C# in the context of creating a computer game in Unity. It will cover the complete cycle of creating a full-fledged game - from developing the user interface to creating gameplay and...
assembling the finished game.
To achieve these goals, you will find a wealth of necessary information in the book - the basics of scripting, interactive input, classes of game objects, creating an inventory, programming AI for enemy objects, level design in Unity, and much more will be addressed. Special attention will be given to saving and loading data, preparing scoring and achievements in the game, as well as programming animation.
For reading this book, it is desirable to have minimal programming skills in C#, and it is highly recommended to work confidently with Visual Studio.
This book discusses the process of programming in C# in the context of creating a computer game in Unity. It will cover the complete cycle of creating a full-fledged game - from developing the user interface to creating gameplay and assembling the finished game.
To achieve these goals, you will find a wealth of necessary information in the book - the basics of scripting, interactive input, classes of game objects, creating an inventory, programming AI for enemy objects, level design in Unity, and much more will be addressed. Special attention will be given to saving and loading data, preparing scoring and achievements in the game, as well as programming animation.
For reading this book, it is desirable to have minimal programming skills in C#, and it is highly recommended to work confidently with Visual Studio.
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