Vampires, lords of the night, emerged from dark towers like shadows. Their age-old wisdom and ability to manipulate the mind made them fearsome opponents. Meanwhile, werewolves, children of the Moon, hid in the forests. Under the cover of night, they... transformed into their true forms – embodiments of strength and fury. Their leader, a majestic beast, led his pack into the impending battle. In the very heart of the grim castle, in underground laboratories, mad scientists were creating monsters. They experimented with mutations and transformations, completely forgetting about morality. Their horrific creations came to life on operating tables, ready to serve their creators. At the same time, an army of giant ants quietly advanced from the side... With every step, their numbers increased, filling every crevice, every corner of the castle. Everything points to a monstrous mix awaiting us...About the game"Mix: Monster Combination" adds four new terrifying factions to the game, allowing you to make your opponents tremble! Or, at least, achieve the desired 15 victory points. Vampires drain the life forces of their victims, turning them into desiccated shells. Mad scientists collect pieces from monsters to create new, even more fearsome and powerful creatures. Werewolves rampage, pouring their frenzied energy onto everyone around. And giant ants, whose numbers grow every minute, continuously advance and overwhelm opponents with their numbers. All this creates a tension-filled atmosphere that might make you run out of the theater, glancing around in fear!If you plan to host dueling battles, this box will be sufficient. But if you want to create a mix with three or even four players, you will need to combine this release with another "Mix".How to play?Each player chooses two factions from the four included in the set. The initial number of factions can be increased by combining this set with the base game or expansions from the "Mix" series. The number of bases laid out on the table depends on the number of players. There should be one more base than participants.On their turn, each player checks for properties that activate at the beginning of the turn, after which they can play one minion, placing it next to any base, as well as play an action card. Next, they need to check if there are any bases on the table ready for capture. To capture such a base, the total strength of the minions must be greater than or equal to the defense points of the base indicated in the upper left corner of the card. During the capture, players take turns using available special properties until it's no longer possible. After that, participants compare the strength of their minions. The player with the highest strength receives the most victory points. After capturing a base, corresponding special properties are activated.At the end of the turn, players draw two cards from their decks, and having more than ten cards in hand is not allowed. In the final phase, everyone performs actions that trigger at the end of the turn.Who won?The participant who can be the first to reach 15 victory points is declared the winner and gains complete dominion over the world, although that's not entirely accurate. Game duration: from 45 minutesNumber of players: from 2
Printhouse: Hobby World
Series: 915905
Age restrictions: 12+
ISBN: 4630039159057
Size: 157x235x47 mm
Weight: 316 g
ID: 1696728
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