Evolution: New World is a standalone game with revised rules of the classic Evolution, released in honor of its tenth anniversary.
Goal of the Game
The winner is the player who scores the most points for their surviving animals and the traits...
added to them at the end of the game. The game consists of six epochs, and each epoch includes consecutive phases of development, habitats, feeding, and extinction.
Development
At the start of the game, each player receives 6 evolution cards.The player can play a card as a new animal, placing it face down on the table.Alternatively, by choosing one of the two traits on the front side of the card, they can add it to an existing animal. In "Evolution: New World," there are 29 different traits. They help animals feed more efficiently, defend themselves, or attack.A player can have as many animals as they want, and each can have as many different traits as possible. But to survive, an animal needs food. It's also a good idea to protect against potential predator attacks.
Habitats
Regular food (red tokens) and shelters from predators (green tokens) appear on habitat cards. In each epoch, one of the habitats is replaced with a new one from the pile.
Feeding
Animals can take food and shelter tokens from habitat cards. To become full, an animal needs 1 unit of food.What should be done if there isn't enough regular food for all the animals?Some traits allow for the acquisition of special food (blue tokens).The most common of these is the "Predatory" trait. A predator can attack other animals and eat them if they cannot defend themselves.
Extinction
Animals that remain hungry go extinct. The player draws new cards from the deck (2 cards plus 1 card for each surviving animal).
Number of players: 2–4.
Game duration: 30 to 60 minutes.
Delivery methods
Choose the appropriate delivery method
Pick up yourself from the shop
0.00 €
Courier delivery