Attention! This is an expansion. You will need the base version "Arkham Horror: The Card Game" (4620011819116).
About the expansion
"Forgotten Age. Campaign" is a new format of previously released expansion cycles, in which all 8 scenarios of the "Forgotten Age" campaign...
are collected in one box. Explore the mysterious city as part of an expedition whose path leads through the heart of dark jungles! Will you survive this adventure full of danger or will it become your last expedition?Note! This expansion includes only the texts and scenario cards. Investigator and player cards are combined into a separate set: Arkham Horror: The Card Game: Forgotten Age. Investigators
About the game
"Arkham Horror: The Card Game" is a cooperative Living Card Game set in the mythos of Lovecraft, where 1-2 investigators (and with a second set – 3-4) will jointly get acquainted with the world of occultism, ancient gods, and secrets, while also battling their internal demons from the past.Each player takes on the role of one of the investigators and builds their own deck based on their character's abilities. The gameplay is based on interrelated scenarios that set the pace of the game and create an artistic narrative. Games in this setup are extremely atmospheric! The scenario set turns into a campaign. In each scenario, investigators find themselves in various locations and explore them in search of clues necessary for advancing the investigation and uncovering secrets.During the game, investigators encounter enemies and curses, attempt to overcome all adversities, and defeat the enemies of the Mythos. As the campaign progresses, each investigator gains experience, allowing the player to improve abilities and gain new opportunities by adding stronger cards to their deck.The further and deeper you delve into the world of the unknown, the closer your madness becomes! Players must keep track of their investigators' sanity, protect them from horrors and monsters encountered along the way, and uncover the mystery of Arkham!
About Lovecraft
Howard Phillips Lovecraft was born on August 20, 1890, in Providence, the capital of Rhode Island – the smallest state in America. His father was salesman Winfield Scott Lovecraft, and his mother was Sarah Susan Phillips, an overly caring and seriously ill woman.As the future master of horror from Providence grew up, he was likely troubled by his mother's illness and the shadow of death that hung over the house. The world of his obsessive fantasies took shape slowly but surely. At first, he was an amateur journalist, maintaining extensive correspondence with other writers and only later began to create on his own.The characteristic dark images of Lovecraft emerged in his very first mature story – "The Tomb." However, the Cthulhu Mythos only appeared in 1926, when the writer created a cosmic pantheon of nightmarish monsters that immortalized him among his descendants. A spirit of decay and decomposition permeates Arkham, Dunwich, Innsmouth, Kingsport – dark cities of degenerates, madmen, and unholy beings. Lovecraft's stories and novellas are bleak and hopeless. Few of his contemporaries managed to achieve such flights of imagination and so masterfully create an ineffable atmosphere of horror and helplessness before the ancient...
How to play?
Players control the actions of their characters using their investigator deck. The scenarios lead the campaigns, offering a fascinating adventure.Each round starts with the Myth phase. In this phase, a doom token is placed on the agenda card, and each player draws a card from the encounter deck. If there is a curse on the game card, a skill check is made as specified on the curse, and if you fail, a negative effect is triggered. If there is a monster on the card, it is attached to the investigator, who will have to either fight it or try to slip past.
Number of players: 1–4.
Game duration: from 60 to 120 minutes.
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