More than 25 years have passed since the first edition of the book Design Patterns was published. During this time, the book has transformed from being popular to cult status. It is recommended worldwide for anyone who wishes to connect...
their life with information technology and programming. The 'Russian' language spoken by IT professionals has changed; many English terms have become routine, and patterns have entered our lives. Before you is a jubilee edition with an updated translation of the book that has become a must-read for every programmer. “Design Patterns” has replaced “Object-Oriented Design Techniques.” Four top-notch developers - The Gang of Four - present you with the experience of OOP in the form of twenty-three patterns. The patterns emerged because developers were looking for ways to increase flexibility and the degree of reuse of their programs. The authors not only provide principles for using design patterns but also systematize the information. You will learn about the role of patterns in the architecture of complex systems and be able to quickly and effectively create your own applications, taking into account all the limitations that arise when developing large projects. All templates are taken from real systems and are based on real practice. For each pattern, code in C++ or Smalltalk is provided, demonstrating its capabilities.
More than 25 years have passed since the first edition of the book Design Patterns was published. During this time, the book has transformed from being popular to cult status. It is recommended worldwide for anyone who wishes to connect their life with information technology and programming. The 'Russian' language spoken by IT professionals has changed; many English terms have become routine, and patterns have entered our lives. Before you is a jubilee edition with an updated translation of the book that has become a must-read for every programmer. “Design Patterns” has replaced “Object-Oriented Design Techniques.” Four top-notch developers - The Gang of Four - present you with the experience of OOP in the form of twenty-three patterns. The patterns emerged because developers were looking for ways to increase flexibility and the degree of reuse of their programs. The authors not only provide principles for using design patterns but also systematize the information. You will learn about the role of patterns in the architecture of complex systems and be able to quickly and effectively create your own applications, taking into account all the limitations that arise when developing large projects. All templates are taken from real systems and are based on real practice. For each pattern, code in C++ or Smalltalk is provided, demonstrating its capabilities.
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