The genre of word-guessing games is set to experience a second youth: now you can not only embark on a linguistic journey with a large company but also do so in a fantasy universe filled with monsters, treacherous traps, and...
intricate dungeon mazes. Explain even the simplest words in non-trivial ways, avoid traps laid by opponents, and skillfully weave modern slang into the fabric of the game.
Two teams will compete in the game, needing to escape from the tangled catacombs. The only way to pass through each location is to guess the code word. In the process of guessing, you will not only need to use your brains but also avoid trap words from the opposing team, which are strictly forbidden to be spoken. At the end of the dungeon, an incredible encounter with a boss awaits you – a monster that can only be defeated by guessing 10 code words at once. One awkward phrase, and you remain in the catacombs for another turn.
Contents:
- 50 double-sided word cards (400 fantasy words and 400 common words)
- 10 monster cards
- 10 curse cards
- 7 cardboard room tokens
- 4 cardboard book tokens
- 2 cardboard team figures
- 5 cardboard monster tokens
- 2 cardboard torch tokens
- 3 plastic stands
- Notebook with sheets for trap words
- 2 pencils
- Hourglass
- Brochure
- Rules of the game
Game duration: from 30 to 60 minutes
Number of players: from 4 to 8
Author: Ян Бржезина, Мартин Храбалек, Михаил Пожарек
frontend.product.brand: GAGA GAMES
Series: GG452
Age restrictions: 8+
Year of publication: 2020
ISBN: 4627093192281
Size: 230x160x50 mm
Weight: 650 g
ID: 351139
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