"John Company: Second Edition" – is a deep strategic game for 1-6 players, where you have to balance between personal interests and collective management of one of the most powerful corporations in history. Instead of traditional economic mechanics, negotiations, alliances,...
and betrayals reign supreme here. Your relatives hold positions in the company, but at any moment they may resign, demanding money for estates and social ambitions. Victory is measured not by wealth, but by reputation – through participation in the London season, advantageous marriages, and political intrigues. The game ruthlessly mirrors the historical realities of 18th-19th century imperialism, offering not just entertainment but also an experience – sometimes uncomfortable, but always captivating. Are you ready to accept the rules of this dangerous game, where the price of success is responsibility to history?
Components: - Crown reference guide - Letter to players - 2 player aids - 10 blackmail cards - 20 prestige cards - 26 law cards - 17 committee cards - 3 scenario cards - 6 company collapse cards - 2 reminder cards - 10 AI cards - 22 "Shipyard" cards - 16 "Goods" cards - 20 "Manufactory" cards - 30 promise cards - 54 preparation cards - 24 firm strategy cards - 20 event tokens - 6 family/firm boards - 40 coins worth 1 £ - 20 coins worth 2 £ - 20 coins worth 5 £ - 10 coins worth 10 £ - 17 tokens for completed/closed orders - 8 loot/control tokens - 22 player ships - 7 local ally tokens - 8 governor tokens - 20 regiment tokens - 6 presidency dividers - 18 trophy/approved law tokens - 14 company/leasing ships - 4 influence tokens - Company shareholder value token - Crown board - Governor-General token - Prime Minister's assembly disk - Superintendent of Trade with China token - Chairman marker - Opposition leader marker - 20 tower floors - 8 tower domes - Elephant figure - 15 flags - 108 relatives - 6 victory point markers - 12 firm tokens - 30 rebellion/exhaustion tokens - 12 promise tokens - 6 pawn markers - Storm die - 10 regular dice - 6 opportunity markers - Game rules
Game duration: from 90 to 240 minutes Number of players: from 1 to 6
"John Company: Second Edition" – is a deep strategic game for 1-6 players, where you have to balance between personal interests and collective management of one of the most powerful corporations in history. Instead of traditional economic mechanics, negotiations, alliances, and betrayals reign supreme here. Your relatives hold positions in the company, but at any moment they may resign, demanding money for estates and social ambitions. Victory is measured not by wealth, but by reputation – through participation in the London season, advantageous marriages, and political intrigues. The game ruthlessly mirrors the historical realities of 18th-19th century imperialism, offering not just entertainment but also an experience – sometimes uncomfortable, but always captivating. Are you ready to accept the rules of this dangerous game, where the price of success is responsibility to history?
Components: - Crown reference guide - Letter to players - 2 player aids - 10 blackmail cards - 20 prestige cards - 26 law cards - 17 committee cards - 3 scenario cards - 6 company collapse cards - 2 reminder cards - 10 AI cards - 22 "Shipyard" cards - 16 "Goods" cards - 20 "Manufactory" cards - 30 promise cards - 54 preparation cards - 24 firm strategy cards - 20 event tokens - 6 family/firm boards - 40 coins worth 1 £ - 20 coins worth 2 £ - 20 coins worth 5 £ - 10 coins worth 10 £ - 17 tokens for completed/closed orders - 8 loot/control tokens - 22 player ships - 7 local ally tokens - 8 governor tokens - 20 regiment tokens - 6 presidency dividers - 18 trophy/approved law tokens - 14 company/leasing ships - 4 influence tokens - Company shareholder value token - Crown board - Governor-General token - Prime Minister's assembly disk - Superintendent of Trade with China token - Chairman marker - Opposition leader marker - 20 tower floors - 8 tower domes - Elephant figure - 15 flags - 108 relatives - 6 victory point markers - 12 firm tokens - 30 rebellion/exhaustion tokens - 12 promise tokens - 6 pawn markers - Storm die - 10 regular dice - 6 opportunity markers - Game rules
Game duration: from 90 to 240 minutes Number of players: from 1 to 6
In stock
€ 121.29
Will be delivered to United States on 18 August (Tu):
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€ 38.94
In stock
€ 121.29
Will be delivered to United States on 18 August (Tu):
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