Players will engage in many interesting activities: planting flowers in flower beds, uprooting them if necessary, and surprising their competitors - both pleasantly and unpleasantly. But the main goal for participants is to accurately fulfill orders: they need to grow...
exactly as many flowers on their flower beds as the customer wants. In the process of the game, children practically realize that to fulfill an order for 18 flowers, they need to collect 3 flower beds of 6 flowers each. Such visual operations will be remembered quickly and for a long time.
The goal of the game is to earn as many coins as possible. The number of coins is indicated on the customer card - some have more, some have less. Just like in life. On the table, three square cards with customers are laid out, indicating the required number of flowers. During the game, participants plant three flower beds from cards with the same number of flowers to grow the necessary number of flowers for sale: three flower beds of seven flowers to get '21', six flower beds of nine flowers to get '54', and so on.
In the game, players can be mischievous - throwing moles and beetles at other players, or conversely, giving gifts. There are also magical watering can cards in the deck - they multiply the number of flowers in a flower bed by 2 or 3.
In the set: 96 rectangular cards with flowers, 30 square cards with customers, illustrated rules.
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