The double-sided board depicts the habitat of some African animals. The child will take a walk with a girl named Dasha. Correctly place the animals and fruits on the magnetic elements. Solve various tasks.
The game offers several levels of difficulty:
First level. Introduce the child to the characters of the magnetic game - jungle animals and the girl Dasha.
Second level. Familiarize with the concepts of "one", "many", "zero". While playing, the child learns the names of animals, fruits, and colors. The little one gets acquainted with the concepts of "big", "small", "long", "striped", "one" and "many", "zero" and "all". Also, it practices the skill of distribution and sorting.
Third level. Solve problems. Mathematics. All problem conditions are accompanied by actions.
Fourth level. The game "Exceptions".
Game composition:
- double-sided magnetic board (295x220 mm);
- animal character magnets - 8 pieces;
- vegetable-fruit-berry magnets - 14 pieces;
- magnetic girl;
- instructions with examples of games.