12-year-old Kyle and his classmates couldn't imagine how the celebration of the opening of the new library would turn out. The great Luigi Lemoncello, an unparalleled inventor of computer and board games, made it so that, finding themselves in the...
library, the kids were in a real game: the winner will be the one who first finds the secret exit from the library. But where is this exit? Kyle and his friends have exactly 24 hours and encrypted clues – they are cleverly hidden literally everywhere: in books, in archive boxes, on the ceiling, and even on library cards. How will the night in the library end?
12-year-old Kyle and his classmates couldn't imagine how the celebration of the opening of the new library would turn out. The great Luigi Lemoncello, an unparalleled inventor of computer and board games, made it so that, finding themselves in the library, the kids were in a real game: the winner will be the one who first finds the secret exit from the library. But where is this exit? Kyle and his friends have exactly 24 hours and encrypted clues – they are cleverly hidden literally everywhere: in books, in archive boxes, on the ceiling, and even on library cards. How will the night in the library end?
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