The gift and curse of Jacqueline Fine is to see events that are unknown when they will happen, but will definitely occur. Visions come in dreams, but they are always vivid and detailed, as if the event is already happening,... and this dream is life itself. It seems that what curse could possibly be at play? Such a ability can easily be turned to one’s own advantage. It would all be that way, if it weren't for one very significant downside: the visions are always violent and bloody. And the last recurring vision from night to night about the city of Arkham is just that...About the expansionThe starting investigator decks will assist newcomers, allowing them to start the game at a professional level! And for experienced players, it’s also a good addition to their card collection.The Jacqueline Fine deck consists of 34 cards from the starting investigator deck, as well as 26 cards for its development. They can be used as a standalone set, which does not require other player cards, or added to your card collection, just like cards from any other expansions. This investigator deck can be used in absolutely any scenario or campaign of the card game "Arkham Horror". About the game"Arkham Horror: The Card Game" is a cooperative Living Card Game set in the Lovecraftian mythos, where 1-2 investigators (and with a second set – 3-4) can explore the world of occultism, ancient gods, and mysteries while fighting their own inner demons from the past.Each player immerses themselves in the role of one of the investigators and builds their own deck based on their character’s abilities. The gameplay is based on interconnected scenarios that set the pace for the game and create a narrative full of dramatic art. Because of this, games become incredibly atmospheric and intriguing! The set of scenarios turns into a campaign with a complete plot and various outcomes. In each scenario, investigators find themselves in various locations and explore them in search of clues needed to advance the investigation and uncover deep secrets.During the game, investigators encounter foes and curses, try to overcome all adversities, and defeat the enemies of the Mythos. Throughout the campaign, each investigator gains experience, allowing the player to improve abilities and acquire new opportunities, adding stronger cards to their deck.The further and deeper you delve into the world of the unknown, the closer your madness becomes! Players must keep track of their investigators' sanity, protect them from terror and monsters encountered along the way, but most importantly – uncover the mystery of Arkham! Attention! This is an expansion. To play, you will need the base version of "Arkham Horror: The Card Game". Game duration: from 60 to 120 minutesNumber of players: from 1 to 4
Printhouse: Hobby World
Series: 915476
Age restrictions: 13+
ISBN: 4630039154762
Size: 68x135x28 mm
Weight: 120 g
ID: 1696725
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