Fans of the multiverse know that no plot twists should come as a surprise.
And here we are – Ricks from different dimensions are dying one after another, and Rick has been accused of crimes against humanity and rickkind.Rick and his...
copies from other dimensions will have to act together to overthrow the Council of Ricks.
Only in this way can they uncover the essence of Rickocide and attempt to more or less return everything to normal, if that phrase can even be applied, knowing Rick and Morty.About the GamePlayers start only with their waves of genius, but as the game progresses, they will receive new, more powerful cards for their deck. The goal of each player is to defeat as many members of the Council of Ricks (and, of course, Evil Rick!) as possible.How to Play?After determining which version of Rick each participant will play, and having received a starting deck of seven cards, laying out the main deck, stacks of cards, and the market on the table, you can begin.On their turn, each player plays cards from their hand, while purchasing cards from different stacks – all to improve their deck. You can buy any number of available cards, as long as their total cost is less than or equal to the power available to the player this turn. When playing cards, you must immediately apply the effects written on them.After all actions, the player declares the end of their turn, after which all cards gained and bought are sent to the discard pile, but not forgetting to apply "end of turn" effects. Any unspent power during this turn, unfortunately, is lost. Nothing can be done. The player draws the necessary number of cards from their deck, replenishes the market, reveals and reads the top card of the Council of Ricks if it is face down, and hands over the reins to the next player. Nothing complicated. Who Won?When the moment in the game arrives when Evil Rick is defeated, or there aren't enough cards in the main deck to replenish the market, you can proceed to determine the winner. Players count the victory points located in the bottom left corner of the cards in their deck, considering the effect of "Morty Waves". Whoever has scored the most points is the winner. In case of a tie, the player who has collected the most cards from the Council of Ricks (including the Evil Rick card) wins. If a tie persists, the Rick with the most cards in their own deck wins. That's it, in and out, an adventure lasting 20 minutes to half an hour.Box Contents 60 action cards30 character cards24 character cards1 first player tokengame rules.
frontend.product.brand: MIR KhOBBI
Series: 915484
Age restrictions: 18+
ISBN: 4630039154847
Size: 277x194x67 mm
Weight: 400 g
ID: 1424232
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