Психологическая методика "Эмоциональный мир ребенка"
The imposter syndrome is, above all, a state where a person cannot attribute their achievements to themselves, their qualities, abilities, and efforts. Even if there is a lot of evidence to the contrary, people with imposter syndrome consider themselves frauds; they...
believe that they do not deserve success. All their successes are explained by luck and a happy coincidence. The game "Imposter Syndrome" is a psychological transformational game. The game is designed to work with imposter syndrome and to increase self-confidence in one's profession. The game "Imposter Syndrome" is an effective tool for psychologists, coaches, experts, and other helping professionals. The goal of the game is to work through the imposter syndrome using an effective gaming methodology to transform internal fears, doubts, limiting beliefs, and self-doubt, in order to feel one's value in achieving success. GAME COMPONENTS 1. Game board – 6 pcs 2. 1 D6 die, 6 tokens 3. Manual – 1 pc 4. Mini-instruction – 1 pc 5. Sheet with example requests – 1 pc 6. Obstacle cards – 6 pcs 7. Message cards – 6 pcs 8. Metaphorical associative cards in demo version "Wings of Mills". Category "Universal", quantity 26 pcs. Author: Natalia Ivanova. 9. Metaphorical associative cards in demo version "Resources and Motivation". Category "Resource", quantity 18 pcs.
The imposter syndrome is, above all, a state where a person cannot attribute their achievements to themselves, their qualities, abilities, and efforts. Even if there is a lot of evidence to the contrary, people with imposter syndrome consider themselves frauds; they believe that they do not deserve success. All their successes are explained by luck and a happy coincidence. The game "Imposter Syndrome" is a psychological transformational game. The game is designed to work with imposter syndrome and to increase self-confidence in one's profession. The game "Imposter Syndrome" is an effective tool for psychologists, coaches, experts, and other helping professionals. The goal of the game is to work through the imposter syndrome using an effective gaming methodology to transform internal fears, doubts, limiting beliefs, and self-doubt, in order to feel one's value in achieving success. GAME COMPONENTS 1. Game board – 6 pcs 2. 1 D6 die, 6 tokens 3. Manual – 1 pc 4. Mini-instruction – 1 pc 5. Sheet with example requests – 1 pc 6. Obstacle cards – 6 pcs 7. Message cards – 6 pcs 8. Metaphorical associative cards in demo version "Wings of Mills". Category "Universal", quantity 26 pcs. Author: Natalia Ivanova. 9. Metaphorical associative cards in demo version "Resources and Motivation". Category "Resource", quantity 18 pcs.
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