GAME MASTER. The History of Tabletop Role-Playing Games in Comics
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Role-playing games like Dungeons & Dragons, where players step into the shoes of heroes and experience their own adventures, have fully emerged from the geek basement into the mainstream. Today, they are embraced by celebrities, hit podcasts are released based...
on them, and successful crowdfunding campaigns are held.
The history of tabletop role-playing games began in the era of real warriors, evolving and changing up to our modern, digital age. This narrative is undertaken by writers Fred Van Lente and Tom Fowler («Rick and Morty»). The authors invite us on an exciting journey through the ages, showing not only how RPGs work and why we love them, but also what they say about ourselves.
Role-playing games like Dungeons & Dragons, where players step into the shoes of heroes and experience their own adventures, have fully emerged from the geek basement into the mainstream. Today, they are embraced by celebrities, hit podcasts are released based on them, and successful crowdfunding campaigns are held.
The history of tabletop role-playing games began in the era of real warriors, evolving and changing up to our modern, digital age. This narrative is undertaken by writers Fred Van Lente and Tom Fowler («Rick and Morty»). The authors invite us on an exciting journey through the ages, showing not only how RPGs work and why we love them, but also what they say about ourselves.
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