The seventh book of the international bestseller series — over 600,000 copies sold in Russia alone! A unique format combining artistic text + quest + various tasks for readers = a quest book. This edition is created for those who...
think reading is boring. It leaves no doubt that you can have a great time with books: confirmed by thousands of positive reviews from parents! The secret to the series' success is that the book engages in a lively, humorous dialogue with the reader, shares scary stories, and invites them on an adventurous journey. To get through the entire book (making decisions at plot forks and moving between different pages out of order), one must solve numerous riddles and puzzles that develop attention and thinking. This time, the little monster decided to check if it could use a spell to penetrate the minds of other people and read their thoughts... How will this experiment end? The game book contains many atmospheric color illustrations and beautiful fonts and will appeal to children aged 7—11. The volumes of the series can be read in any order. Special editions such as “Read with Friends,” “Puzzles,” and “Advent” have also been released, as well as a sub-series for teenagers aged 11—13 called “Evil Book.”
The seventh book of the international bestseller series — over 600,000 copies sold in Russia alone! A unique format combining artistic text + quest + various tasks for readers = a quest book. This edition is created for those who think reading is boring. It leaves no doubt that you can have a great time with books: confirmed by thousands of positive reviews from parents! The secret to the series' success is that the book engages in a lively, humorous dialogue with the reader, shares scary stories, and invites them on an adventurous journey. To get through the entire book (making decisions at plot forks and moving between different pages out of order), one must solve numerous riddles and puzzles that develop attention and thinking. This time, the little monster decided to check if it could use a spell to penetrate the minds of other people and read their thoughts... How will this experiment end? The game book contains many atmospheric color illustrations and beautiful fonts and will appeal to children aged 7—11. The volumes of the series can be read in any order. Special editions such as “Read with Friends,” “Puzzles,” and “Advent” have also been released, as well as a sub-series for teenagers aged 11—13 called “Evil Book.”
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